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- /\_ ____________ ______/\__________/\___
- / ¬\/ |¬\ __ / \____ / ¬\ |\ __ /
- / | \ | \/ ¬\/ & | _ \ | \ _/ ¬\/
- \_________/\__/ _____________/\__/
- =================(pRESENTs)==============mk=
-
- JuSt WHeN YoU THoUGHt THiNGS WHeRE BaCK To NoRMaL,
-
- THe CRaZY GaNG rELeASe MoRE SHYtE.!
-
- --->>> ADI MANUAL - EUROPRESS SOFTWARE <<<---
- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-
- CONTENTS
- ========
-
- Welcome to the fascinating world of ADI
-
- 1. GETTING STARTED
-
- Important notes
- Loading the Environment
- Atari ST and Amiga computers
- IBM PCs and compatables
- Loading an Application
- Installing ADI onto your hard disc (PC users)
- To remove ADI from your hard disc (PC users)
-
- 2. HOW TO USE ADI
-
- The Environmemt
- ADIs screen display
- The control strip
- The applications
-
- 3. EVALUATING YOUR PROGRESS
-
- 4. ADI: NOTES FOR PARENTS, BACKGROUND INFORMATION
-
-
-
- WELCOME TO THE FASCINATING WORLD OF ADI
- ---------------------------------------
-
- ADI is a computer-based learning product that is unlike any other. It
- is controlled by a friendly and instructive little character none
- other than ADI himself. At first, you will meet him in his little
- computer world: this is called his environment. Here, you can have a
- conversation with him, use one of his numerous utilities (such as
- write a letter to a friend, make notes for yourself or work out a
- problem with his calculator), be taken on a tour of his environment or
- play one of his games. You could even ask ADI to demonstrate an idea
- or a fact that interests you, or you might call upon him to help you
- with one of your school subjects.
-
- In this package you will find two discs (three if you are using a
- 5.25" PC drive). One of these contains ADI's environment. This must
- be loaded first. A second disc is one of ADI's many applications.
- This application will take you through one of your school subjects in
- an interesting and fascinating way. There are literally hundreds of
- activities in each application. If that sounds daunting, don`t worry
- ADI will always be there to help and advise you. As you work through
- the exercises, not only will you become more proficient at the
- subject, but you will also win points. With ADI, points mean prizes:
- Your prizes are computer games which ADI will award to you as you
- progress.
-
- When you want to move on too another subject, you can purchase a
- different application and environment for your computer.
-
- ADI is your guide, your personal tutor, your friend. He`s there to
- help you whenever you need him. With ADI, you can work at your own
- pace in the subjects, that you want to study when you want to study
- them.
-
- Because we know that you will want to be kept up to date with all of
- ADIs latest news and developments, we are sure that you'll want to
- receive the ADI newsletter. You will be able to get in touch with
- special pen pals both in this country and abroad and be able to enter
- super competitions. As one of ADIs newest friends, you'll want to
- keep in touch All you have to do is to return the enclosed
- registration card and we`ll send you the latest issue.
-
- 1. GETTING STARTED
- ------------------
-
- IMPORTANT NOTES
-
- ADI is a two part learning system. The central core of this system is
- ADI's environment. Into this can be loaded various learning
- applications. ADI's environment must be loaded first before you
- attempt to use any of the applications. The package which you have
- contains one application. More can be purchased for other subjects
- which can be loaded into this same environment.
-
- Before you use ADI you should prepare a formatted disc to save your
- letters and your personal notebook.
-
- To load ADI, you can use either the original discs which came with the
- package or back up copies which you have created yourself. To create
- back ups you should have two blank, formatted discs available (three
- if you are using 5.25" discs and an IBM compatible PC). To find out
- how to format and copy discs you should refer to your computer user's
- manual. If you have an Amiga, you will be unable to make a back up of
- the application disc unless you use a nibble copier.
-
- LOADING THE ENVIRONMENT
-
- Exactly how you load ADIs environment will depend upon which system
- you are using:
-
- ATARI ST AND AMIGA COMPUTERS
-
- System requirements:
-
- Atari ST: ADI will run on any Atari ST with a doublesided drive and a
- colour monitor or TV set (ADI will not run on high resolution,
- monochrome systems). If you own a single sided disc drive, return
- your discs to Europress Software and single-sided discs will be
- despatched promptly.
-
- Amiga: ADI can be used on any Amiga system
-
- To load ADI:
-
- . Ensure that the computer is turned off.
-
- . Insert the environment disc.
-
- . Turn the computer on.
-
- IBM PC AND COMPATIBLES
-
- Before you load ADI you will need too know about your system`s
- configuration:
-
- If you have one, you must know the mouse type (whether it is Microsoft
- compatible or not): you must know which graphics standard your system
- uses (Hercules, CGA, EGA or VGA).
-
- If you are not sure about these points, find out now before you
- attempt to load the ADI environment by referring to your computer
- manual.
-
- ADI can be run from the original discs, copies of these discs, or from
- your hard drive. Instructions for installing ADI onto your hard drive
- are given below.
-
- To run ADI from the original discs (or copies of them):
-
- . Turn the computer on and ensure that it is operating under MSDOS
- (not, for example, under MS Windows). Insert the disc (5.25" drives)
- or the environment disc (3.5" drives). Type A: and press Enter.
-
- . Type ADI and press Enter
-
- . Follow the on screen instructions to confirm your system`s
- configuration
-
- LOADING AN APPLICATION
-
- Once you have loaded ADI's environment you can go on to load specific
- applications. The method is the same for all computers:
-
- . Click on the first icon ("Start an application") or press F1 on the
- computer's keyboard.
-
- . If it is the first time that you have used a particular application,
- click on "New application", otherwise, select the name of the
- application that you wish to use.
-
- . When instructed, change to the application disc.
-
- . You now have to pass a protection test. You should refer to the sheet
- which is labelled with the name of the application.
-
- INSTALLING ADI ONTO YOUR HARD DISC (PC USERS)
-
- To install ADI onto your hard disc you should copy the contents of
- each of the discs supplied in this package (Environment and
- Application discs in the case of 3.5" floppy drives: Initialisation,
- Environment and Application discs for 5.25" floppy drives) into a
- folder called ADI. If you have MS Windows, this is a simple operation
- which can be carried out from the File Manager (see your Window's
- manual for precise details on how to carry this out). Alternatively,
- the following procedure can be carried out within MS DOS:
-
- . Ensure that drive C is currently activated and that no directories
- are open. On screen you should see:
-
- C:\>
-
- If you are in any doubt, type C: and press Enter, then type CD\ and
- press Enter.
-
- . You should now make a directory called ADI. To do this type MD
- ADI and press Enter.
-
- . Now, type CD\ADI to enter this directory. Place the Environment
- disc into drive A and type COPY A:*.* and press Enter. Repeat final
- stage for the remaining disc(s) which you wish to install.
-
- After installation is complete you can run the program by simply
- typing ADI and pressing Enter. Next time you wish to use ADI, you
- should open the directory from MSDOS by typing CD\ADI, then you can
- run the program.
-
- TO REMOVE ADI FROM YOUR HARD DISC (PC USERS)
-
- 1. From the C prompt, type CD\ADI then enter. This allows, you to
- enter the ADI directory.
-
- 2. Then type DEL *.* and press Enter. This deletes the ADI files.
-
- 3. Now type CD\ and press Enter. This allows you to exit the
- ADI directory.
-
- 4. Finally, type RD ADI and press Enter. This allows you to delete
- the ADI directory:
-
- 2. HOW TO USE ADI
- -----------------
-
- ADI offers a complete world from which you can learn and put into
- practice what you have learnt. The central part of this world is ADIs
- environment. Into this can be loaded any one of a number of
- applications which cover numerous school subjects. Using these
- applications you will be able to work at your own pace through a
- particular subject or topic. Not only that, but ADI himself will
- always be there to help you with information and advice
-
- THE ENVIRONMENT
-
- When you first use the program, don't be scared to experiment. Take
- the mouse pointer around the screen. Click anywhere. Find out what
- happens. You can even try clicking on ADI: he may talk to you. If
- you click on him too often he might, on the other hand, get angry.
- Before we start to look at the environment, here are some answers to
- the most frequently asked questions:
-
- HOW DO I CHANGE THE DATE AND TIME?
-
- On most PCs, the date and time will be taken from your system`s clock
- and will probably not need to be changed. With most Atari STs, Amigas
- and some PCs you may have to change the time each time you re-enter
- ADI's environment. To do this, press F3 on your keyboard or choose
- the Tools icon. After doing this, select the control panel. You will
- now be able to set the time or date. Click on the triangular arrows
- above and below the time or date box to make your change. Select OK
- once you have set each one of these.
-
- If you find that you have made a mistake, you can change the date
- and/or the time again by clicking on either the current date or time
- which you will see on the far left of the screen. You should then
- follow the method outlined above.
-
- You should always carefully check that the date and time are set
- correctly each time you use ADI. If you don't, the program may fail
- to save essential information about your progress when you quit
-
- WHAT IS THE QUICKEST WAY OF FINDING OUT ABOUT ADIs ENVIRONMENT?
-
- To find out about all of the functions available in the environment,
- simply press F5 or click on the Help icon.
-
- HOW DO I LEAVE ADI?
-
- Most people, when they have finished working with ADI, are tempted to
- simply turn off their Computer. If you do this, you will deprive the
- program of any important information which may have been accumulated
- during your last session (such as which applications youo attempted
- and your current position within any application). If you do just
- turn the machhine off, ADI will become very angry and will reduce the
- number of points that you have accumulated. This might, in turn, deny
- you access too some of his games.
-
- To leave ADI, you must click on the Quit icon or press F8 on your
- keyboard. Only then can your current position be saved to disc.
-
- WHAT ARE PROTECTION GRIDS AND HOW DO I USE THEM?
-
- As a bona fide user of ADI you should either make working copies of
- the original discs or install the environment and any applications
- which you own on to your hard disc. The discs which came with the
- package can then be stored in their box and need only be used if
- something goes wrong.
-
- ADI's protection system is designed to protect the program from
- getting into the wrong hands. Each protection grid contains 300 rows
- of four coloured squares. Every time you load an application you will
- be given a code. Look up this code on the relevant "Application
- Sheet" (such as Maths, English or French). Find out which colour this
- code corresponds to. Once you have discovered this, either click on
- the relevant colour on the screen and then click on the box labelled
- Enter or type in the number relevant to that colour and press Enter on
- the keyboard.
-
- When loading ADI's environment, PC users will be presented with the
- computer's present configuration. Once the details are displayed
- confirm by selecting Yes. If you select No, simply follow your
- system`s prompts. Atari ST and Amiga users, insert your environment
- disc and switch on machine.
-
- ADIs SCREEN DISPLAY
-
- As you`ll find out, ADI is a polite little chap. After he has first
- appeared on your screen, he`ll ask you how you are today. Then he`ll
- ask you whether you want to:
-
- Work, Chat or Play.
-
- If you select Work, you will be able to load an application without
- using anything else in the environment.
-
- If you choose to Play, you will be able to use one of the games which
- has been made availabhe to you. (Don't forget, as you accumulate more
- points, you will earn more games: There are nine to win in all).
-
- By selecting Chat, you will be able to work within the environment
-
- As you look at the screen, you`ll see ADI in the top left hand corner
- When you click on his face, he will reply. You should be careful not
- to click on him too many times as you might upset him especially if
- the delivery of space crisps has been late - that always puts him in a
- bad mood!
-
- Under ADI is the date and time. If these are wrong, you can click on
- them to change their settings. Under this is your current score. You
- will accumulate points as you work through the applications. If you
- complete an exercise without any help, you will be awarded two points
- If you make mistakes but ask for help, you will gain one point. It`s
- always possible to return to an exercise and gain points which you
- failed to get earlier on. As these points accumulate, you'll be
- awarded new games to play. (Don`t forget, you must always make sure
- that the date and time are correct when Loading ADI and you must
- always leave the program by pressing F8 or clicking on the Quit icon.
- If you fail to do this, points will not be saved from your current
- session and you will also lose additional points).
-
- At the top of the screen is the area in which ADI will communicate
- with you. Here, he might tell you jokes or stories, advise you with
- your work or just offer a few friendly words of encouragement.
-
- The large central part of the screen is where the exercises
- animations, documents and even the games are displayed. Below this is
- the control strip.
-
- THE CONTROL STRIP
-
- There are eight icons in the control strip. These can be activated by
- clicking on them or by pressing the relevant function ("F") key on the
- computer keyboard (F1 for the first icon, F8 for the last).
- Occasionally, some of the icons will not be available. If this is the
- case, the unavailable icons will be obliterated by a large red cross
-
- F1
- Start an application
-
- Select this icon to load an application. Once you have done this,
- click on the name of the application that you wish to load (or type in
- the number which appears beside it). If it is the first time that you
- have used a particular application, you should select "New
- application". Follow the on-screen instructions when loading an
- application being sure to change discs when told to and to use the
- correct protection grid.
-
- F2
- Play a game
-
- Select this icon if you wish to play one of ADI's games, you will then
- see a list of the games which are available to you. Click on the game
- that you wish to play (or type in the number which appears beside it.
- When you first use ADI, only one game will be available. This number
- will increase as you accumulate points by working through the
- applications.
-
- F3
- Tools
-
- ADI has five tools which you can use. These are: A notebook, a
- calculator a private diary, a letter writing facility and the control
- panel
-
- The notebook
- This useful facility allows you to make notes which you can refer to
- at any time during a session with ADI
-
- The calculator
- When you select this option a calculator appears to the left of your
- screen. You will find this especially useful as you work through some
- sections of the Maths applications, although it can be used at other
- times. The calculator can carry out standard mathematical functions
- (+, -, *, /) as well as change the sign of a currently displayed
- number (-/+), provide the reciprocal of a number ({EMBED Equation I
- }), calculate the square root ({EMBED Equation I }) and the square
- (x2) of the number displayed. To use the calculator, click on the
- appropriate numbers and functions. The keyboard can, in most cases,
- be used instead of these icons
-
- Personal Diary
- The diary facility allows you to write personal notes which only you
- will be able to look at. When you first use the diary you must decide
- upon a password. You will have to remember this password or else you
- will not be able to read or add to your diary in the future. You must
- also have a blank, formatted, disc ready to save your diary when you
- leave this option.
-
- Send a letter
- This facility allows you to write letters to disc which you can give
- to any of your friends who also has a copy of ADI. You must agree a
- code (password) with your friend. When you first use this function,
- you must tell ADI what this code is. Be sure to have a formatted disc
- ready to save your completed letter. Once it has saved, you can pass
- the disc containing the letter onto your friend who will be able to
- read it by selecting:
-
- Read a letter
- Before you choose this function, you should ensure that the disc
- containing the letter is in the computer's disc drive
-
- Control Panel
- From the control panel, you can:
-
- - Turn off ADI's sounds. To do this, simply click on this statement
- after selecting the Control Panel. If you later want to turn the
- sound back on again, select the Control Panel and click on the
- statement which will now say "Turn on ADIs sounds".
-
- - Set the time or the date. If you select either of these a small
- selector box will appear in the centre of the screen. Alter the
- settings by clicking on the triangular arrows and then confirm your
- choice by selecting OK.
-
- - Re-initialise the program. Choosing this option will remove all
- saved data from ADI`s memory. The main implication of this is that
- the scoreboard will return to zero and you will lose access to all
- but one of the games. You should only choose this option if you are
- absolutely certain that you wish to lose this saved data
-
- F4
- Documents
-
- Within the environment, selecting this icon gives you access to a wide
- variety of information such as a European atlas, illustrated proverbs
- and animated sequences such as the water cycle, food chains, animals
- in danger, the evolution of man and so on. This information acts as a
- small encyclopedia from which you can find out about things that
- interest you.
-
- When you are working within an application, choosing this function
- will present you with a document which contains comprehensive
- information relevant to the current section of the application
-
- F5
- Help
-
- This very useful function can be used in a number of ways depending
- upon what you (and ADI!) are doing at the time. If you choose this
- icon (or press F5) within the environment, you will be giyen the
- opportunity to find out about any icons or other functions which you
- may not be sure about.
-
- From the pictorial menus within applications, selecting this option
- will reveal a full list of the exercises groups which you can attempt.
-
- Within the exercises, specific help is given to help you complete the
- exercises or problems. You should use this function whenever you are
- not certain how to answer any question or if you become confused in
- any other way. Often, whatever your probhem is, the advice given once
- you have selected this function will solve it.
-
- F6 and F7
-
- They are "backwards" and "forwards" icons. If you wish to move
- backwards or forwards through a number of textual screens or between
- exercises you should use these functions. If you are working within
- an exercise and wish to move to the next one, click on the "forwards"
- icon (or press F7). Doing this will allow you to skip over any
- exercises that you do not wish to attempt. You should, however, be
- very careful when you use this icon. ADI sets out the exercises in a
- particular order for a good reason. The more that you progress within
- a set of exercises, the more difficult they become. If you ignore
- this fact you may skip too many of the easier exercises and find the
- later ones too difficult. This will mean that you will not be able to
- understand them and will have to return to the beginning
-
- F8
- Quit
-
- This icon takes ADI back by one step. If, for example, you are
- looking at a textual screen within an application, clicking on this
- icon (or pressing F8) will take you back to the exercise. If you
- press it again, you will return to that chapter's menu. Using it a
- third time will return you to the main menu for that application. If
- you want to leave an application, you can do so by selecting this icon
- while you are looking at the main menu screen. From the environment
- (with no other function selected) pressing F8 will take you out of ADI
- altogether
-
- THE APPLICATIONS
-
- The central core of ADI's teaching technique lies within the
- applications. A single application covers one subject for a single
- age group. For example, English 11/12 has been designed for 1st year
- senior pupils (Year 7). ADI`s applications will cover a wide variety
- of subjects: Watch Out for the latest releases.
-
- To enter an application, you must first load the environment disc as
- described earlier in this manual. If you click on the first icon (or
- press F1), an application can be loaded. To do this, follow the on
- screen instructions being careful to enter the correct protection code
- when requested.
-
- Applications are arranged like books. When one first loads you will
- see the main menu screen. As you move the mouse pointer around this
- screen the names of the chapters which make up the application will be
- displayed. You can load any of these by simply mouse clicking (or
- pressing Return or Enter) while a name is displayed. Alternatively,
- you can click on the Help icon (or press F5) and a full list of
- chapters will be displayed. To load a chapter from this list just
- press the relevant number on the keyboard or, using the mouse, click
- on the name of the chapter.
-
- Each chapter is made up of smaller units called "sub-chapters". Once
- you have loaded a chapter, you will see another pictorial menu. You
- can discover what this chapter contains and load sub chapters in the
- same way as you explored the main menu and loaded a chapter.
-
- Once you have loaded a sub chapter you can, at any time, return to the
- pictorial menu for that chapter by clicking on the Quit icon (or by
- pressing F8). To return to the main pictorial menu, repeat this
- process
-
- Chapters and sub chapters can be attempted in any order. Once you
- have loaded a sub chapter you can skip forward between exercises by
- clicking on the Forward icon (or pressing F7). However, because
- exercises are arranged in an increasing order of difficulty, you
- should do this cautiously.
-
- Each exercise is made up of a number of questions. Sometimes, a group
- of questions will be preceded by an introductory screen. Be sure to
- read these screens as they offer useful advice and information about
- the exercises. If you want to read about the subject or topic covered
- by a set of exercises, you should click on the Documents icon (or
- press F4). You will then be presented with a comprehensive selection
- of background information. Specific help about the exercise that you
- are currently working on can be seen by clicking on the Help icon (or
- by pressing F5)
-
- If you encounter any problems at all with any exercise you should
- always look at the help document.
-
- Some exercises (especially those in the Enghish applications) are
- presented with accompanying text. Where this is used, it may provide
- examples which back up the work covered by the exercises or it may
- form the basis for comprehension and other similar types of questions
- When a text screen is available, you will see a small on screen icon
- labelled "Book, or "Text". If you click on this, the first page of
- the text will appear on the screen. To move forwards and backwards
- between different pages of the text, click on the forwards or
- backwards icons (or press F7 or F6). Once you have finished reading
- the text and wish to return to the exercises click on the Quit icon
- (or press F8).
-
- How you answer an exercise will depend upon how ADI presents it. You
- may have to mouse click on an arrow until you see the correct
- alternative and then select OK, you might have to click on the correct
- multiple-choice answer or answers, you could even be asked to enter
- your answer using the keyboard. The method that you use will usually
- be explained either in an introductory screen or in a statement at the
- top of the screen. Click on the Help icon (or press F5) if you are
- still not sure about how to approach an exercise.
-
- ADI`s exercises are not just designed to test your knowhedge. They
- are there to help you progress in a subject at your own pace. To get
- the most from ADI, be sure to use all of the facilities and functions
- which are available.
-
- 3. EVALUATING YOUR PROGRESS
- ---------------------------
-
- When you want to leave an application, always do so by clicking on the
- Quit icon (or pressing F8). If you have completed more than six
- exercises you will be presented with an evaluation screen. This will
- give you your results for the current session as well as your average
- over the preceding month. When you finally leave ADI, do so by
- clicking on the Quit icon (or pressing F8) again. This will save that
- data along with your new score to the environment disc.
-
- You can, while the program is in the main environment, view your
- progress at any time by clicking on the current score area or by
- pressing F9.
-
- To obtain more precise information about a subject, click on its name
- and you will see another table. This will give you a breakdown of
- your progress in particular areas of that subject. To see a graphical
- display of this data, press any key. Clicking on the Quit icon or
- pressing F8 allows you to return to the environment.
-
- 4. BACKGROUND INFORMATION
- -------------------------
-
- ADI represents an entirely new concept in educational software. It
- offers children a complete "World" (the environment) controlled by a
- friendly alien character. The main body of the educational material
- are the applications which can be loaded into this world.
-
- ADI`s approach is unique because not only does it supply facts and
- ideas without letting any errors slip through, but it also teaches the
- child to work by consulting its many available on screen documents.
- ADI provides, in an intelligent fashion, help and advice in response
- to the child`s progress. As such, the program and the character can
- be thought of as growing with the child.
-
- ADI was developed following intense discussions between teacher
- psychologists and technical experts. They thought long and hard about
- the final concept and integrated the results of recent research into
- child psychohogy. Every aspect of the program's development has taken
- this research into account. The result is an environment which
- children can use to work in and gain pleasure from learning.
-
- ADI's approach attempts to unite work with relaxation, learning with
- encouragement and the pleasure of learning with the desire to succeed.
-
- ADI`s environment disc is designed to take children through an
- academic year. The 11/12 environment for example, is designed for
- children in their first year of their senior education. A range of
- subjects are covered by the application discs which can be loaded into
- the relevant environment. In carefully choosing the correct discs for
- your children, you will be able to tailor the program to form an
- accompaniment to the school studies. By updating the ADI environment
- and applications as your children progress through school, ADI will be
- able to assist in the development of their education.
-
- Each application has been carefully designed by some of the UKs most
- talented teachers - and has been written under the guidelines of the
- National Curriculum. Because of this, the ideas and concepts covered
- by ADI will reinforce those covered by children at school.
-
- ADI can be viewed as your children`s personal computer based tutor who
- has three main qualities:
-
- He is available exactly when and where children want him. He is alert
- - he will not let even the smallest error pass without causing
- children to think about it. He is amenable - he understands children.
- He relates to children in a language that they understand. He offers
- praise where it is due and critism when it is not.
-
- aLL DoNE By SHaRD/N&B
-
-
-